쉐도잉 연습: Pixar's Pete Docter Reflects On 40 Years of Pixar And What The Future May Hold... | BAFTA - YouTube로 영어 말하기 배우기

B2
⏸ 일시 정지
Do you remember your first day working at Pixar?
104 문장
문장이 너무 짧거나 길면 Edit를 눌러 조정하세요.
1
Do you remember your first day working at Pixar?
2
I do, yeah.
3
It was in San Rafael, California.
4
And I remember sitting at a computer, so it was a vector graphics screen,
5
and trying to figure out how this all works with all these numbers everywhere, and thinking, oh, what have I gotten myself into?
6
There were only like 10 of us, so everybody did everything.
7
I mean, I did some amount of writing and modeling and, you know, animation for sure.
8
I think the main job that I understood I was being hired to do was the movement, the animation.
9
But yeah, everybody had to do everything because there was not very many people.
10
No, the first thing I worked on was a commercial.
11
It was a Listerine commercial where it was boxing.
12
They had done four, I think, short films.
13
And I guess in my head, I was imagining joining the crew and making more short films.
14
But instead we did these commercials and then eventually working on like a, it was gonna be a Christmas TV special which mutated into what became Toy Story.
15
You know, we end up thinking of these characters as real.
16
They seem like friends in a way.
17
What I really like is when you are, at the beginning of course you know nothing, and the movie is work, and you're trying to discover things.
18
And then at some point the characters start showing up.
19
It's like you can hear them talk in your head and they do the writing for you, which is when it's really fun.
20
And not all of it's brilliant, obviously.
21
They gotta work on their writing skills, but that's when it becomes fun.
22
So you have obviously worked on many of Pixar's most beloved films, like, do you yourself have a favorite?
23
No. No. I can't really see the movies the way
24
that the audience does because I just remember the experience of making it, of the difficulty of, oh this scene was so hard,
25
or you know, this animator got mad at me and so we had to redo it again and you know, so I see the movies that way as opposed to the way the...
26
I think I saw Up, well the other thing is I don't really watch the movies once they're done.
27
Once they're finished I put them away and go forward, but we saw Up recently.
28
Oh, I think Michael Giacchino was doing a live score, and I thought, hey, this is actually kind of funny.
29
So I feel like now, with whatever that is, 15 years, I can kind of start to see it maybe the way you do.
30
Is there like any of your feature films
31
that particularly stands out to you as that was like really fun or really rewarding to make that film?
32
Well, it's hard to not answer up to that question because we got to,
33
first of all, We got to travel to Venezuela to hike up to one of these tabletop mountains they call tapuys.
34
Ends of the earth, you know, and I don't think we would be able to do it.
35
First of all, it's in Venezuela, so it's a little hard to travel to now, and I don't know if my knees would make it.
36
So there was just this wonderful sense of adventure
37
that I think we were able to capture and put into the movie through the characters.
38
We definitely, the sense of authenticity, I don't think, These were the days in.. it was early internet,
39
so even the kind of plants and things weren't readily available.
40
We had to take pictures and figure out our own way of interpreting this world, this weird place.
41
And the crew on that one was really fun.
42
Just great people.
43
We had a lot of laughs and a lot of joy making that movie.
44
So in 2018 I believe you became Pixar's chief creative officer.
45
So what can you tell us about what that role entails and what your day to day looks like now?
46
So obviously an animator brings the character to life.
47
A director is kind of over the whole story.
48
My job is to make sure that each directing unit, every team that's making their own movie, is as good as it possibly can be
49
and be kind of an objective audience before the rest of the world sees it.
50
So, you know, we'll look at a movie and go, okay, why is this not reaching, man?
51
Why is it not touching me?
52
Well, I think it's because of, and I'll work with the team to try to diagnose what the problem is.
53
If there's a problem on the team, maybe we need a different writer, maybe we need some new story artist, I'll try to diagnose that as well.
54
So it's a little less in the weeds.
55
I'm not as involved in solving all the particular problems.
56
I hopefully are leaving that to the team.
57
But I am involved in everything that's going on.
58
We have, I think, eight films right now, right now in varying parts of production.
59
So it's a lot of work, but it's really pretty cool.
60
Those eight films could be, is any of those a directorial feature for you?
61
No, not right now, no. But I am very excited about Hopper's.
62
Hopper's our next one.
63
Daniel Truong, he worked on Inside Out that I was directing.
64
And now he's put together this brilliant, very funny film that I hope everyone will see because it's great.
65
And it's a great one to see in a theater, because the experience, I won't give it away, but there's a few moments that are just beautiful to see with the whole audience there and listen to the reaction.
66
Looking at Hoppers and Toy Story 5 as well, I feel like, from what I've seen at least, it kind of looks like technology is quite at the center of both.
67
Was this maybe like a coincidence, or was that very much on your mind?
68
I hadn't thought of it, so I think it was a coincidence.
69
I think it's just, you know, any artist is kind of living in the world and reflecting back what they're experiencing.
70
And I think that's obviously what's going on here.
71
Toys and tech, you know, our kids, my kids are now in their late 20s, and so they predated the tech boom.
72
And watching young kids deal with this it's a it's a
73
struggle for parents you know is this healthy am I doing
74
damage to my child a lot of stressors for people and
75
so we're bringing that forward in the movie I think in a very fun way
76
and looking beyond Hopper's
77
and Toy Story what do you like what is on the
78
horizon for Pixar what are like some of the next steps like in filmmaking
79
and animation that you and your ambitions for that, especially maybe looking at Gatto, which I think maybe for the first time brings hand-painted animation to Pixar.
80
Yeah, Gatto is really exciting for many reasons.
81
First of all, it's just a great story.
82
But second, it's set in Venice, which is kind of like a living painting.
83
And so we're trying to bring that aesthetic to the look.
84
It's not as photorealistic as historically our films have been.
85
And I do feel like we're at an interesting point in animation history where people have grown up with
86
so much around them that they're looking for something new
87
and I think that's the challenge for all of us for our directing team is to find
88
that new thing that on the one hand will make people go whoa I've never seen
89
that but on the second go like I understand I recognize
90
that as somehow being part of my own experience as a human
91
so yeah you must do exactly as we say Harry lol I I mean, Jerry, drive now.
92
Do you have any advice for young filmmakers who want to get into animation today?
93
I would say do it.
94
Just start making a movie.
95
You would never hand a violin to somebody who'd never played before and say, you have a concert tonight on Carnegie Hall.
96
You know, you have to practice.
97
And filmmaking is no different.
98
There are all these skills you need to learn.
99
It's not like people are just born talented.
100
You have to practice.
101
You have to do it.
102
And today, it's easier than ever.
103
or grab your iPhone, go run out.
104
It could be live action, it could be animated, it could be any number of things, but practice makes perfect.

앱 다운로드

Everything you need to speak fluently

AI PronunciationScore every sentence
IPA PracticeMaster every sound
VocabularyBuild your word bank
Vocab GameLearn while playing

이 레슨에 대해

"Pixar's Pete Docter Reflects On 40 Years of Pixar And What The Future May Hold... | BAFTA"으로 쉐도잉 기법을 사용해 영어를 연습합니다.

매일 15~30분 꾸준히 연습하면 IELTS 스피킹에 대한 자신감이 길러집니다.

쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법

쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.